Claude Code Automates Unity and PICO CLI Mixed Reality Development
October 30, 2026
A developer used Claude Code to build a native Mixed Reality version of Mario 64 running at 90 FPS. The workflow utilized Claude to write bridge code between the SM64 decompilation and Unity, while managing deployment via Unity and PICO CLIs.
HOW THIS AFFECTS YOU
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builderYou can use Claude Code to automate terminal-based deployment and bridge complex engine components.
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designerThis demonstrates new workflows for rapidly prototyping immersive 3D dioramas in MR.