Physics-Based Watercolor Simulator Uses Kubelka-Munk Model
August 13, 2026
A browser-based simulator implements the Curtis et al. SIGGRAPH physics model to simulate watercolor painting. It utilizes Kubelka-Munk research for pigment mixing and features a 'Code Mode' that displays real-time function calls.
HOW THIS AFFECTS YOU
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builderThe use of real-time function logging provides a template for building transparent simulation tools.
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designerYou can explore high-fidelity, physics-accurate digital painting tools for creative workflows.