Claude Code enables native Black Ops II port on Apple Silicon
November 4, 2026
An open-source port of Black Ops II achieves 60 fps on base M1 chips using LLVM passes to rewrite lifted x86 code. The development workflow utilized parallel Claude Code sessions to implement a custom Win32 runtime and a D3D11-on-Metal renderer.
HOW THIS AFFECTS YOU
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builderYou can use agentic coding workflows to handle complex low-level system rewrites and runtime implementations.
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researcherThis demonstrates the efficacy of using LLM-driven LLVM passes for cross-architecture binary translation.