Luce: Relightable 3D Asset Generation via Voxelized Gaussians
August 25, 2026
Luce introduces a 3D representation that unifies geometry and PBR materials by using a voxelized multimodal Gaussian cloud. The method uses a variational autoencoder to compress albedo, metallic-roughness, and surface normals into a unified material-aware latent space.
HOW THIS AFFECTS YOU
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researcherThis approach offers a new way to integrate physically based rendering into generative 3D pipelines.
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designerThis technology could enable much more realistic and relightable 3D assets generated directly from images.