GS-Voxel converts 3D Gaussian Splatting (3DGS) reconstructions into sparse active voxels without per-scene optimization. A factorized VAE then encodes voxel geometry and local Gaussian attributes into sparse 3D latents for scalable generation.
HOW THIS AFFECTS YOU
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builderYou can generate large-scale, structured 3D scenes more efficiently using sparse latent representations.
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researcherThis framework solves the mismatch between structured latent tensors and irregular 3DGS primitives.