Plug-and-Play 2D Motion Interface for 3D-Pretrained MoLMs
August 16, 2026
A new 2D motion interface allows 3D-pretrained Motion Language Models (MoLMs) to accept 2D motion inputs without fine-tuning. This enables the use of monocular video inputs while maintaining performance comparable to native 3D motion data.
HOW THIS AFFECTS YOU
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builderYou can deploy 3D motion capabilities using standard 2D video inputs without retraining models.
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designerThis simplifies the creation of motion-based interactive content from simple video files.