●builderNo public API yet, but the architecture signals that world-simulation models may soon replace traditional asset pipelines for prototyping interactive environments.
●researcherObject permanence and long-horizon consistency remain unsolved — the gap between impressive short demos and playable sessions is the core technical problem to benchmark against.
●founderWorth watching because if consistency and framerate improve, this collapses the cost structure of indie game development and opens a new category of AI-native interactive experiences.